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I am who I am

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I am a young woman who loves art. Living with Asperger, I always found it hard to make friends so I occupied my time with video games and art. I have wanted to show people what I saw in my personal worlds. So through a totally logical progression I came to the conclusion that I wanted to make games.

I am the proud owner and creative director of ZooFurs the costume makers and Bloodwolf Studios the game development  company.

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RESUME

Objective

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My objective is to obtain a responsible position with the opportunity to contribute to the profitability and productivity of the company; to use my skills and experience to create a positive work environment.  It is important to me to build a connection of positive communication between my teammates and the rest of the company.  I always strive to work in a direction of accountability, effective time management, and stream line efficiency.  Finally, one of my primary goals is to be a productive member in the creation of high quality art and assets.  I would be a good candidate for this 3D Artist Position.

 

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Skills

Maya

3DsMax

Adobe PhotoShop

Adobe After Efects

Adobe Audition

Assets

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Personable, professional, self motivated and I deal well with people in difficult situations.  Able to effectively complete tasks on time in spite of fluctuating work loads.  Uphold myself and fellow members to the highest standard of integrity emphasizing honesty, diligence and the tenacity to pursue success.  Designed assets from scratch.  Well versed in Photoshop CC and I have some introduction to Substance Painter.  Familiar with Maya and can create basic meshes both low and high poly with ease.  Have experience creating organic shapes from NURBS. I can create texture maps for a variety of models with the use of UV maps.  Well versed in the fundamentals in Unreal Engine 4 from asset placement within levels to blueprints triggering a cinematic.  Unrelated but important, I have been in the service industry of party entertainment for 9 years affording me skills in customer service and customer relations.

 


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Summary of
Qualifications

As a student at Wake Tech I have been pursuing the Simulation and Game Design Associates Degree.  I have had an opportunity to work in Sketch Up, Photoshop, Maya, 3Ds Max, Substance Painter, Word, PowerPoint, Excel, Adobe Audition, Adobe Aftereffects, and Microsoft Project.  Though I have not received instruction I have completed some rigging.  I have completed 3D animation in Maya.

 

After these past 9 years of party entertainment, I have been put in a unique position to offer the collective skills, knowledge and fortitude to effectively interact with others.  I am confident in my ability to work with creative designers and fellow team mates in the hopes of increasing productivity.  I share many of the same values in my personal life that most civic minded companies have in their practices and core philosophies.  We both reach out to our friends and community in an effort to encourage their continued growth and success.


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Techincal Education

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Education was achieved at Wake Technical Community Collage

in their

Simulation Game Development Animation and Modeling degree

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  • 1 year of 3D Modeling in Maya experience.

  • 1 year of texturing in Photoshop and Substance Painter experience

  • 1 year ofLevel design in Unreal engine 4

  • 9 years of Customer service

 

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Professional
Experience

 

July 2009 to Present

      Cyndi’s Faces, Party Entertainer, Independently Managed Booking, Entertaining at a variety of events, Handling of money and Accountability

Personal
Projects

 

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Creator of Custom Costumes through my company ZooFurs

 

Volunteer for a variety of organizations including Schools, Maple View Farms, United Way, Boys and Girls Club, Talaquepaque for school fundraising, Marga Relayville for cancer research, and numerous other venues.

 

Donate materials and labor to Nonprofit Tar Paw raising funds for CLAW need.

 

Assisted in Christmas toy drives.

 

REFERENCES

 

Available upon request.

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